Agile Processes in Software Engineering and Extreme by Giovanni Cantone, Michele Marchesi

By Giovanni Cantone, Michele Marchesi

This e-book includes the refereed lawsuits of the fifteenth overseas convention on Agile software program improvement, XP 2014, held in Rome, Italy, in could 2014.

Because of the broad program of agile ways in undefined, the necessity for collaboration among lecturers and practitioners has elevated for you to strengthen the physique of data to be had to aid managers, process engineers, and software program engineers of their managerial/economic and architectural/project/technical judgements. yr after 12 months, the XP convention has facilitated such advancements and supplied facts at the merits of agile methodologies via analyzing the most recent theories, sensible purposes, and implications of agile and lean methods.

The 15 complete papers, seven brief papers, and 4 adventure experiences authorised for XP 2014 have been chosen from fifty nine submissions and are prepared in sections on: agile improvement, agile demanding situations and contracting, classes realized and agile adulthood, the way to evolve software program engineering instructing, equipment and metrics, and lean development.

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Extra info for Agile Processes in Software Engineering and Extreme Programming: 15th International Conference, XP 2014, Rome, Italy, May 26-30, 2014. Proceedings

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Additionally, many different teams with specialized skills create difficulties in communication where misunderstandings can become quite common. This emphasizes close collaboration between different teams. The task is even more challenging should there be virtual teams or outsourced resourcing involved in the development process. g. processor speed, memory and user interface. Real-time means that a function needs to happen in predictable ways, not that it is instantaneous. Hard real time requirements mean that if an action is not executed in a given time frame there could be a major failure in the system [14].

Built-in improvement of efficiency and behavior. Heterogeneous teams. 22 M. Kaisti et al. The first agile principle assumes that the customer is satisfied by delivering valuable software. In the software development the goal is that software is throughout the development process ”as ready as possible” and is incrementally built into the first fully-working version. It is self-evident that in embedded system development the first principle cannot be adopted as such, since the outcome of the development activities is more than just software.

These resulted in principle specific challenges that we summarized in Table 1 and discussed in Section 3. Some of the original agile principles work in embedded domain as such and others require changes or reinterpretations. Additionally, the importance of some principles is emphasized differently in embedded context. We grouped the principles in four categories: progress of product development, control of change, people and improvement of agility. The most notable differences are found in principles concerning the progress of product development.

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